Sunday, 25 September 2016

Eldar: Fire Prism/Night Spinner

Some more progress on the Eldar project this weekend, and I've almost finished this Fire Prism tank...

As you can see, I used the same scheme I've used on the rest of the army, and the same weathering techniques as well (just some minor staining). I used more bone white on this model than earlier vehicles, just because I actually really like this colour. I think that the blue panels work best when they are used sparingly.

A couple more angles on the tank:

Here are the additional parts that will eventually make a Fire Prism. I've hit a slight flaw here: the transparent components have :"fogged" slightly. This is a really unusual reaction for these parts, as I usually use a small amount of plastic glue and it doesn't cause any reaction at all. My online research suggests that it might be because these are closed components; the fumes are what has caused the change. In any event, I've asked my client if he would prefer if I painted these parts - I think they will look much better with the same gem-effect I've used on the tanks.

What's next? I'm waiting on some parts for a Tyberos conversion for a Space Sharks army, and I'm also undercoating the bits for a Crimson Hunter (the last vehicle for the Eldar commission - woo hoo!). Meanwhile, I'm hungrily eying the new Genestealer Cult release: I'm pretty sure that I've decided on my next 40k army...

Sunday, 11 September 2016

More commission work: Carcharodons Astra Terminators and Eldar Rangers

I spent a lot of time on commission pieces this week, and the result was that I managed to finish off the squad of Terminators that I recently showed WIP on the blog and also complete some Eldar Rangers. 

Let's start with the Eldar miniatures: a five-man squad of Rangers...

I enjoyed painting these models, and they were a welcome respite from the rank-and-file Eldar troops. Although they share some attributes with the Dire Avengers that I fishiness during the summer, the Rangers also have just enough variation to mark them out as specialist recon troops. 

The downside to this little band is that they are one of the legacy Finecast moulds... I can still remember GW's hype when metal started to go plastic, and the fantastic promises model-makers were given as to better detail and better materials. That didn't quite pan out! These guys had absolutely tons of sprue vanes and some very invasive mould-inlets; they took an age to cut, file and then file with greenstuff. Oh well, at least most GW models are now in plastic!

I went with a similar palette to the Dire Avengers, and in particular I used bone coloured armour so that the models tied in with the Eldar tanks I've been painting for the same army. I decided to use a lighter blue for the camo-cloaks, and used a darker grey to mark out some patterns on the cloaks: nothing too extreme, but a muted scheme which I felt was inkeeping with the Eldar's war-ethos. 

In other news, I've also now touched up and finished off the Space Sharks Terminator squad that I finished a couple of weeks ago. 

 It was a lot of fun returning to this scheme, and I'm pleased with how the models worked out.

The largest change between these images and the lost ones I posted are that I've added some scraping and minor damage across the models. Using Rhinox Hide and a small sponge, I added small bits of battle damage across the models. It's not that easy to make out on these photos, but it's a characterful little technique which reinforces the Space Sharks' crusading nature.

I also added gloss varnish to the lightning claws. The show below shows the effect I achieved on the claws.

So what's next? I'm about to start work on an Eldar Fire Prism, and I'm also garnering bits for a Tyberos model to lead the above squad. 

Sunday, 4 September 2016

A diversion: Some Khorne Blood Warriors

After the summer holiday, I'm now back and painting again. To get back into things, I decided to finish painting up some Khorne Bloodhound miniatures from the Age of Sigmar box that has been sitting under my painting desk for the better part of a year...

Got to say, these miniatures were great fun to paint. They have so much detail that they're almost intimidating to paint. I tried to make the best of them, and I'm very pleased with the result. 

Although Games Workshop also produces a boxed set of just Blood Warriors, I actually think that the Warriors from the starter set are nicer. Just be aware that if you decide to paint these guys up yesterday they have a lot of sharp points... I'm a little sceptical about whether some of these spikes to weather the game table, but I'm also eager to get them into an army list.

I decided to take the bold decision of adding Blood for the Blood God technical paint the weapons and gore-fists carried by these Blood Warriors. I was quite pleased with the result; the paint gives a highly realistic finish with minimal effort. However, as with all paints like this it's important not to go over the top. Hopefully I got the balance about right!

Bases and other details were finished in the same way as my existing Khorne models...

So, I only have some Skullcrushers and the Mighty Lord of Khorne left to finish then my Bloodhound army is finished! Yeah, right. Since when is an army actually ever finished?!?!

Next project: I'm returning to work on the Eldar commission, and will be finishing some Rangers.

Monday, 15 August 2016

More Eldar War Walkers

Managed to finish off two more Eldar War Walkers this weekend.

As I said before, I really like these models. Although they are reasonably simple sculpts, they have a nice aesthetic to them and remind me lots of the Imperial Guard Sentinel. In fact, whilst I was painting them, I started having thoughts about building a super-retro Guard army around Ogryns and Sentinels...

Back to the War Walkers for now!

Although the Walkers have basically the same colour scheme, there are some variations across the squadron. I imagine the Walker pilots as being a little maverick: maybe having a little more individuality than some other Eldar crewmen, and being given more leeway as they operate behind enemy lines... The models remind me a lot of racing vehicles.

I love the ivory scheme on the armour panels for these Walkers. It was a good choice!

I discussed with my client varying the poses of these models, and it was agreed that I would try to make them look as though they were moving. The sculpt doesn't have fully poseable legs, but as the main Walker body is lightweight and there are a couple of foot options, you can achieve quite a few variations on the pose. This Walker is running cross-country...

Another view:

And yet another view:

And a final view:

Both new Walkers have weapon options, which I forgot to photo, but you've probably seen these on the earlier pictures anyway.

Here's a shot of the squadron in formation, ready to attack.

Next up will probably be some more Eldar vehicles...

Wednesday, 10 August 2016

A quick break: Space Sharks

This week, I've mostly been priming and building Eldar. But I took a few hours to make some more progress on another project I'm working on for a client, and then had a bout of insomnia, and then ended up making a lot more progress on the unit than I originally intended!

So, here are some in progress Space Sharks - aka Carcharodons Astra...

My client approached me and asked if I would be willing to do some units of Space Sharks, with the same scheme as the ones I painted for my own army. There's something about these Marines that just appeals to me, and so I jumped at the chance to paint some more!

This squad is now almost finished (just some touching up to be done, possibly some weathering, grass on the bases, and then maybe some blood on the claws). Other than some minor refinements, they are painted identically to my own army.

For the sergeant, I chose to use a tighter colour palette than on my own models. Since I painted mine, GW has come out with Rakarth Flesh and Flayed One Flesh, and that combination suits the Space Sharks well. They are a nomadic, space bound chapter, and as such the pallid flesh tone (which I also used on my Bloodbound Blood Reavers, also painted last year) really feels right.

I also improved my technique on the claws. I always felt that the original Space Sharks I painted needed a darker blue near the base of the claws, and so I added that to this squad. That works nicely as it provides a more natural transition between the colours of the glove and the actual claws.

I'll be painting a Captain Tyberos model for this project soon as well, but for now the Eldar are calling me...

Sunday, 7 August 2016

Some more Eldar...

Last couple of weeks have involved a lot of painting, but not so much photographing, so apologies that the blog has a been a little quiet. It always seems that the 15 or so minutes it takes to set up the photo booth is better spent cracking on with the next miniature!

I'm now well into the Eldar commission that I started earlier this year, and I can now show two completed Dire Avenger squads.

As readers of my blog will know, I wasn't overly impressed with this kit when I built the first squad. That impression hasn't changed much, but I'm doing what I can to get extra mileage out of these models. The casting doesn't allow for much in the way of posing of the rank and file Avengers; any dynamism is reserved for the Exarchs (which do have some pretty epic poses, albeit again fairly limited in range).

Let's start with an image of a squad leader for a change...

Armed with a shimmer shield and power halberd, this guy is definitely my favourite of the bunch. Once again, Spiritstone Red proved an essential tool in painting these troops.

Here's the squad together:

The second squad has the same armaments, save for the Exarch:

Again, he has a nice pose to him. My client requested a minor conversion to the pistol arm, which came out very nicely.

(Just realised that I missed the Exarch's gem on his head: dammit! This has been a pretty regular thing with these guys - just as I think I'm done, I realise that I've missed a gemstone or two! They are literally all over these troops.)

In a change of pace from painting infantry, I've also now completed a War Walker. These are a simple but evocative mechanised unit - being one of the older Eldar war-machine models (which I think was even present back in the days of Rogue Trader?).

The model reminded me a lot of the Imperial Guard Sentinel, which I am very fond of. I have no idea whether it's any good in the game but when it looks this good who cares!?!

My client provided both pairs of guns for the Walker, which you can see in the above picture. The guns simply slot into the weapon mounts.

As with the Wave Serpents, I've added some minor weathering to this Walker. This shot shows the staining and dripping from the gems.

Finally, here we have the rear of the Walker.

Overall, a nice model which I enjoyed painting. I currently have two more in the booth to be primed, and I'm hoping to finish those in the next week or so. 

Meanwhile, I've also started another side-project for a client who has briefed me on a Space Sharks (Carcharodons Astra) army. I painted up some of these last year for myself, and I'm very excited to be going back to the guys in grey: let's just say that I'm going to be getting some value from the Blood for the Blood God paint that I picked up earlier this week...

Sunday, 24 July 2016

More Eldar Wave Serpents...

The Eldar project marches, or perhaps hovers, onwards. Two more Wave Serpents finished this week.

The weather in the UK is uncharacteristically nice, and so I thought I would take these pictures in natural light. Whilst it beats spending twenty minutes setting up the light booth, I've also got some glaring shadows in these pictures and they haven't come out quite as well as I would have liked. They'll give you the general idea in any event!

First up, we have a Wave Serpent with lots of weapon options. As shown here it is equipped with shrunken catapults and missile launchers.

Light weathering - the staining lines - has been added per my client's instructions.

Another view of the hull. I personally love the bone colour on these models. As you'll see below, some of the models have been done in the same pattern (so, for example, the blue around the cockpit) but on this model I mixed things up a bit. I moved the blue to the rear section, and the turret weapon chassis is also blue: I think this works really well.

Another view of the rear door, also with weathering:

Here are the weapons options with the removable windshield:

And a close up of the pilot. All crew and interiors have been detailed.

Here is the second Wave Serpent for this week, which has pretty much been painted in the same style as that I completed a couple of weeks back.

This Serpent has similar weapons options, but not as many as the first Serpent.

Both tanks are on magnitudes bases, which is a great idea (this work was done by my client). The bases are done in the same way as the rest of the army.

Next up will be some more Dire Avengers. I'm trying to break the back of the infantry, and hoping to get a couple of boxes of Avengers finished in the next week or so: I'm then on to some more interesting "elite" type units (such as Warwalkers and a Fire Prism).