Sunday, 27 July 2014

Finished Tyranid project

Managed to take a group shot of the Tyranids today - they look an impressive bunch when set up on my workbench...


This has been a fun project to work on, and gave me the chance to paint up some Tyranid models which I otherwise would never have gotten around to.

As ever, the next big challenge will be getting the models to my client in one piece. We've invested in a heavy duty box, with packaging inside, then another interior box, then a series of sub-boxes. This shot doesn't show it, but I've also used a large bag of polystyrene packing peanuts, and have another bag to go on top (with more bubble wrap etc). 


So, that's the end of that project - currently working on some Judge Dredd models, some bits from Blightwheel, and about to pick up a few ore Batman figures as well.

Wednesday, 23 July 2014

Mongoose: Rogue Trooper - Souther trooper

Finally, completing the three model blister, I painted up the Souther trooper.

This model screams an early Rogue Trader aesthetic to me - but remember that Rogue Trooper was first! It demonstrates how much of the early 40k was inspired by sources such as 2000AD, Judge Dredd, etc.


It was difficult to find a source shot for the Souther. I searched online and found some in black armour, others in green (this seems to be a newer scheme), and eventually went with black (mimicking the Mongoose website version).


Here's a group shot:


I'd definitely be interested in purchasing more of these models, but sadly the Mongoose Kickstarter seems to have stalled. It ran in 2013, and did quite well (although not as well as the JDMG Kickstarter). However, I've read online that Mongoose had a problem with finding a sculptor for the project - the upshot is that it has gone into storage, and since the release of these models there haven't been any new Rogue miniatures. That's a real shame!


Saturday, 19 July 2014

Mongoose: Rogue Trooper - Nort trooper

Continuing my Mongoose painting session, today I finished the Nort trooper from the Rogue Trooper set. 

Another fun and easy to paint model, with nice detail. 


As with Rogue, the casting was a little blobby - check out the rifle muzzle, where the detail disappears...


Next up - the Souther trooper...

Thursday, 17 July 2014

Mongoose 2000AD: Rogue Trooper

Earlier this year when I attended Salute, I picked up a three-miniature blister for Mongoose Publishing's upcoming "Rogue Trooper" miniatures game. 

I'm a big fan of Mongoose's Judge Dredd game, and have always dabbled in 2000AD's proto-Cold War classic - Rogue is an iconic character: one man (albeit genetically superior) ranged against a cold and uncaring world, driven by the need for vengeance...

Anyway, here's the Rogue Trooper himself...


As with most Mongoose figures, this model has a classic charm. He's very Rogue Trader, with older-style sculpting. This approach felt especially pronounced with this model, and some detail left a little to be desired (like the very blobby grenade on the harness; I had to repaint detail onto that).


All in all, a very nice model and good fun to paint - next up will be a nefarious Nort trooper...

Monday, 14 July 2014

Tyranids: Housekeeping!

Whenever I finish a decent sized project, there always seem to be a few niggling things that I need to touch up. This commission was no different, and I spent the weekend finishing off various unresolved tasks...

Firstly, I rebased the Zoanthrope models. They are Finecast and even though they'd only sat on the desk for a couple of weeks, they had already started to "lean". The resin is quite saggy and loose; my client asked that I rebase them with brass rod. 

For anyone buying these models, this is a really good idea and very easy to do.



I kept the alien stalk detail as a resin feature, and just ran the rod into the resin base and into the Zoanthrope tails. Both models are very solid, and should stand up to gaming for a few years I'd say.


Secondly, I was asked to magnetise the underside of the Hive Crone. Again, an easy task which adds a lot to the model.


Magnets were courtesy of Anvil Industries - they are small and very strong.

I just embedded a magnet into the holder bit on the underside of each wing, then added a magnet to the underside of each of the organic bomb bits.


I' ve just noticed that I need to touch up the attachment bits - oops! I clipped these back just a little so that the magnet-to-magnet connection was a bit more flush.


Here's the finished Crone with bombs attached - they are very firmly in place.


Thirdly, my client wanted to see the mysterious missing gene stealer claws... Anyone else had this? Two of the stealer sprues a claw in exactly the same place: hard to spot unless you look carefully, but it is the last digit on each right-hand claw...



Hoping to get a project photo done this week, and that will be the completion of the Tyranid project!

Saturday, 12 July 2014

Tyranids: Spore mines

The Tyranid project draws to a close this week, with some straggler models and a few bits of housekeeping tidying up the whole commission. 

Here are three spore mine models, from the Hive Crone/Harpy boxed set. They are painted in the same style as the rest of the army. 

These models are really an extra bit to the bigger plastic set, and sadly it does show a little. Some of the detail is quite "shallow" in places (a criticism I've made of some of the modern Tyranid boxes in other posts), and areas like the "tendrils" are undetailed. Still, I tried to make the most of the bits and the blue contrasts nicely with the sandy skin tones.



Sunday, 6 July 2014

Batman Miniatures Game: Cops

I've written lots of pieces about how I'm impressed with Knight Models miniatures game, and I picked up some more figures at Salute 2014. I've been inundated with Tyranids this year, so only just gotten around to painting up the new miniatures.

Although I've read the rulebook, I've never actually played BMG. I figure if I ever do play, I'll be Batman (who wouldn't want to be?!?), so I've started collecting some erstwhile allies.

This is the second Gotham cops set released...



Sculpting on the second cop was a little rougher than most models I've received from Knight Models. The face was a bit deformed, and I had to resculpt part of the eye. Not a major issue, and it looks passable at a gaming distance, but a shame because the rest of the piece is so nice.

His big yellow gun is actually a taser, with full special rules - every model gets their own character card and full rules detailed.



Here are the cops together. They look to be quite cheap in the game as well, so will probably be included in most of my games when (if) I get around to playing.