Sunday, 24 July 2016

More Eldar Wave Serpents...

The Eldar project marches, or perhaps hovers, onwards. Two more Wave Serpents finished this week.

The weather in the UK is uncharacteristically nice, and so I thought I would take these pictures in natural light. Whilst it beats spending twenty minutes setting up the light booth, I've also got some glaring shadows in these pictures and they haven't come out quite as well as I would have liked. They'll give you the general idea in any event!

First up, we have a Wave Serpent with lots of weapon options. As shown here it is equipped with shrunken catapults and missile launchers.

Light weathering - the staining lines - has been added per my client's instructions.

Another view of the hull. I personally love the bone colour on these models. As you'll see below, some of the models have been done in the same pattern (so, for example, the blue around the cockpit) but on this model I mixed things up a bit. I moved the blue to the rear section, and the turret weapon chassis is also blue: I think this works really well.

Another view of the rear door, also with weathering:

Here are the weapons options with the removable windshield:

And a close up of the pilot. All crew and interiors have been detailed.

Here is the second Wave Serpent for this week, which has pretty much been painted in the same style as that I completed a couple of weeks back.

This Serpent has similar weapons options, but not as many as the first Serpent.

Both tanks are on magnitudes bases, which is a great idea (this work was done by my client). The bases are done in the same way as the rest of the army.

Next up will be some more Dire Avengers. I'm trying to break the back of the infantry, and hoping to get a couple of boxes of Avengers finished in the next week or so: I'm then on to some more interesting "elite" type units (such as Warwalkers and a Fire Prism).

Sunday, 10 July 2016

Eldar: Another Wave Serpent

Another Wave Serpent this week, for the Eldar commission I'm working on.

This was painted in the same pattern as the previous Wave Serpent, but I rearranged some of the colours after discussion with my client. We both felt that there was too much blue on the outer hull, so the colour was shifted to the pilot's cabin instead.

I think that this works much better. The bone colouring on the hull is such a nice tone that it's a shame to limit it... The staining and water marks around the gems also work much better on bone, as opposed to the blue hull sections.

Barring some minor refinements to the process, the rest of the model is basically done in the same scheme as the last Serpent. With large commissions like this I always find that I start to adopt a pattern with the same model. I have four of these tanks to build and paint overall, as well as two more Eldar vehicles.

This view also shows the removeable guns and cockpit canopy.

A close up of the cockpit and pilot:

A shot of the tank's rear section:

Next up will be another Wave Serpent. I'm hitting a bit of a rhythm with these vehicles now.

Sunday, 3 July 2016

Prodos Games: AvP Alien Infants

So, my pledge for Prodos Games Alien v Predator: The Hunt Begins recently arrived. Despite all the delay, breaking open the package? It was worth it. The models are cast in resin, and show incredible detail. As soon as I had them in hand, I knew that I wanted to paint them up and base them on some starship deck plating.

The Aliens presented an interesting painting opportunity, as they have a limited colour palette, but looked as though they should also be a fairly fast job which I could fit in between commission pieces...

They painted up very quickly. I went with a black base, dry brushed several layers of grey with a mid-blue tone as well, then another dry brush of light grey.

Easy as the models were tho paint, they were very hard to photograph! All the dark tones created a camera challenge, but these shots should give you the basic idea.

The heads were picked out with black again. I then sealed the whole model with satin varnish, and added a gloss varnish to the heads.

Whilst not always seen in the movies and games, I painted the claws and teeth with an off-white paint. This helped give some definition and I think it helps to break up all the black on these models.

The bases were something I really wanted to do. They are from The Outpost, and I was really impressed both by their service and the quality of their bases. The casting is crisp and clean, and they have enough detail to be interesting whilst not so much that they detract from the model. I went with some brighter colours on the bases, to add interest.

Several Aliens have hazard striping on the bases, all grunged up.

One of my favourites! The tails are quite thin, but can be warmed up with hot water then reposed.

These are going to be a nightmare to store, but they're worth it! I have several other Alien miniatures to paint from this Kickstarter, and will probably get to those later this year.

Sunday, 26 June 2016

Eldar Dire Avengers & Farseer

Today's post has taken most of this week to put together, but pleased to say I've finished the first squad of Dire Avengers as well as a Farseer model.

I'll warn you in advance: there are lots of pictures this week!

I've put together and painted many Eldar miniatures over the years, but this is the first time I've ever built and/or painted a unit of Dire Avengers. On the box, and online, these models look nice and chunky. In real life, the sprue are really showing their age and the models might be multi-part but have very limited options. These will be my client's foot-troops basically, so I have 25 in all to build and paint, but I think most will end up looking like this. Not only is the range of options limited, but the leg poses and arms are all very similar.

In happier news, I rolled out the Spiritstone Red technical paint from GW on this squad and I think that it turned out great. It's very fast, relatively easy (although, as with all things paint-related, you need to think about the application), and looks good across a squad. I actually used Runefang Silver for the base, and it seems that almost any metallic can be used as a foundation for these paints.

Onto some individual shots...

As you might be able to see, the laser targetter on the rear back really limits the field of movement of the heads. This is a shame, but the only alternative would be to leave off the targetter.

A leaning forward attacking pose, which is probably as dynamic as this kit gets!

The exarch, with pistol and dire sword. Actually, he does look pretty epic.

Another Avenger, in stoic "at ease" pose.

Next, I also painted up the Farseer. Now, this kit is a world apart from the Avengers box. It's expensive, basically single pose, but also very, very nice. The clamshell packs from GW are over-priced, but characters like this really act as a focus for the army.

I'm going to discuss with my client about the base: it is a base extender, and he may wish for some extra basing to conceal that. The actual scenic base that comes with the kit is also really nice, and I painted it in the same colours as the regular foot-troops.

Hand out cast, you can imagine the Farseer throwing warp-energy across the battlefield...

The cloak was done in the same colours as the bone of the infantry and vehicles, and it fits really well with the rest of the army.

Here's a close-up of the helmet, hopefully showing the highlights on the black. Because there are some dark colours involved here, the model is very difficult to photograph.

Sunday, 19 June 2016

On the workbench: Eldar Dire Avengers - using the new gem paints

The last couple of weeks have been a bit slower than usual for painting, as I was waiting for some models to be delivered. That's no bad thing, because sometimes having a refresh means you can come back to the desk with a clear head (and I also managed to get a dozen Prodos Aliens finished, which I must photograph soon!), but this week the new figures arrived and I got stuck straight in.

So, here's some progress on a squad of Dire Avengers:

I'm pleased with the blue (I'll tighten up the highlighting later), which really pops in real life.

I also took this opportunity to try out the new GW gemstone technical paints. I must say, I was very impressed with these paints! They have a really nice finish, which is slightly glossy, and they create a nice shiny effect which would usually take 4-5 layers of highlight to achieve. I used the Spiritstone Red paint for these models, and I'll definitely be buying the other paints.

My plan is to use the gemstone paints on the smaller Eldar figures, and then paint the larger models with traditional effects. Although, to be honest, seeing these finished gems in real life the paint achieves a finish which is almost as good (or maybe even a little better...?) than what I'd usually do with standard painting methods!

Monday, 13 June 2016

Iron Hands: Devastator Squad

Not much painting this week - I'm currently waiting on an order of boxed sets for the Eldar project I'm working on - but I managed to finish a handful of Marines for a Devastator Squad...

I built these from the Betrayal at Calth boxed set: reasoning that, although the models are great and the game has received good reviews, I'll never actually use those models for the game itself! So, lots of old school missile launcher action in this squad.

You might notice that the sergeant is currently lacking an arm. I'm working on that: he'll have a bolter, but I'm searching for the appropriate weapon bit.

So, onwards with the Eldar project as soon as those new models arrive...

Thursday, 2 June 2016

Update: Eldar Wave Serpent

Today I managed to finish some amendments to the Eldar Wave Serpent I recently painted.

As with most commission pieces, my client reviewed the images and requested a couple of changes. I'm always willing to work with a client like this, and ensure that we end up with a piece that we both like!

Here's an overview of the Serpent. My client requested that the turret casing be painted in the same colour as the rest of the chassis, which I think works really well.

I also sharpened up the highlights on the shield spines. Photographing black or very dark colours is always challenging, so the highlights are perhaps a bit more obvious than these images, but I made them a bit more pronounced.

Another shot of the Serpent. I added does more obvious weathering, by adding (and exaggerating) the staining around the gem-stones etc.

Another shot of the revised chassis...

And a final shot of the Serpent, but side on.

Next up will probably be a squad of Dire Avengers.