Sunday, 21 October 2012

Savlar Chem Dogs: Using crewmen on 40k vehicles

Today's post is to examine adding interest to your 40k vehicles. I'm mostly going to talk about Imperial Guard vehicles here, because this is an army where you will see a large number of vehicles. However, equally these ideas could be applied to other armies.

When you have organised ranks of the same tank in an army, as will commonly be the case in a Guard army, it is often difficult to differentiate between individual vehicles. The easiest method is probably to use decals and number each tank, but when I put together my Savlar Chem Dogs army I chose to go a step further. As I had several Chimerae in the army, I wanted to make each stand out. My solution was to add crew and passengers to each vehicle.

The first tank was to be a command vehicle, and so I chose to mark this with a crewman and passenger. As the Savlar are a disorganised bunch, I envisaged their command tanks as being modified for purpose. In this case, the crew languish at the open passenger hatch, which has been removed completely, and a tank commander looks out of the open top hatch.

The passengers were converted from some old GW tank riders, which are now out of print but come up on Ebay fairly regularly. I removed their heads and added respirator heads from Pig Iron. My original idea was to have even more men hanging on to the vehicle, but once I had assembled it this far I decided that I had done enough. Note that the passngers are pinned into place, as they are metal models.

The second tank is a standard Chimera transport. I added two passengers to the roof, both in action. One man aims his rifle in to take down an enemy he has just spottedl the other hangs on the roof as the vehicle moves off.

Both models are converted Cadians, with parts from the FW renegade militia sets and Pig Iron heads.

Other minor additions to both vehicles included stowage, decals with division and vehicle numbers, and also unit badges.

Wednesday, 17 October 2012

Night Lords: Daemon Prince

What with all the Chaos-related nonsense going around caused by the release of Codex: Chaos Space Marines, I couldn't help but be caught up in the painting frenzy. I've had an interest in Night Lords for a while, and have dabbled in painting up Chaos models but never anything substantial or with a view to creating an army. The new Dark Vengeance boxed set has changed all that...

Today's post is to showcase a model I have been working on for a while but recently finished - a Night Lords Daemon Prince, complete with wings and power armour. The GW boxed set has been out for a while, and allows you to create a variety of Daemon Prince models - it has swords, wings, armour and other extras. I went with what looked good, rather than what plays well...

This model gave me a chance to try out some new painting techniques with the GW paint range. The wings in particular were drybrushed with Kindleflame dry compound, to give them a leathery appearance. The fleshy parts were highlighted with layering, but washed back with Carroburg Crimson and then the new Bloodletter glaze. Although initially I was sceptical of the glazes, in fact they give a nice matt finish which is difficult to replicate with the existing range.

What is next for the Chaos project? I have a load of partly assembled cultists in front of me, and I need to decide whether they should be Night Lords or Alpha Legion...

Tuesday, 9 October 2012

Flesh Tearers Assault Squads

Today is to show a project I started a while ago, but have only just been able to dedicate some time to photographing.

I've always had a soft spot for the Flesh Tearers: crazy Blood Angels successors, who are so violent that they border on heresy... When Codex: Blood Angels was released, I immediately purchased the new Gabriel Seth model and painted him up. However, devising a decent army list to go with him was not such an easy task!

I'm a huge fan of Assault Marine models and the new 6th edition 40k rules give them a nice boost with the Hammer of Wrath rules. I'm probably going to do a couple more Assault Squads, maybe a Baal Predator or two, then perhaps a Storm Raven...

I used Back-2-Basix "ruins" bases for the bases, and added grass and weeds for some extra colour. Both squads feature parts from the Forge World older-mark power armour kits, and some alternative heads from Maxmini.

Thursday, 4 October 2012

Imperial Guard: Cadian Trenchers test models

I've often toyed with the idea of making a unit or two of Imperial Guard trench-fighters: specialist troopers in Brodie helmets, armed with meltas, flamers and grenades to take out armoured positions. Recently I bought some Maxmini heads with appropriate helmets, and decided to give the idea a try.

For the colour scheme, I considered a few variants but eventually decided on the standard Cadian colours. I always view that scheme as being as close to Imperial Guard "standard" camo pattern as you can get. I'm still undecided on appropriate backpacks, but will likely add pouches and other gear before I finish them properly.

I will probably finish up this squad and then Ebay them - so any comments as to equipment they shouldn could, or modelling ideas, are gratefully received. If anyone would be interested in buying a full squad, or better yet a platoon or even army of them, then drop me a line!

Tuesday, 2 October 2012

Space Sharks Tactical Marines

A minor update today - real life is getting in the way of painting miniatures!

These models are for my second tactical squad, for my personal Carcharodons Astra army. The recent Land Raider that I finished has spurred me on to more progress. The finished army will feature two tactical squads, and using the special character Captain Tyberos allows me to swap out boltguns for close combat weapons. I've decided to use this on this squad, as can be seen.

Note the Maxmini Steam Knights head in the centre - this mixes well with the older-mark power armour bits.

Close-ups of my favourites from the unit:

 Next up: some tester models for a new Imperial Guard army...