Sunday, 10 November 2013

Farsight Enclave: Crisis Battlesuit Team 1

I've been working hard on my Farsight Tau project for some weeks now, and I'm hoping to get it finished by Christmas (alongside the Iron Hand project and a few other commission pieces!).

When the new Tau codex dropped, I was impressed by the possibilities of a new army. However, it wasn't until the release of the Farsight Enclaves supplement that I really decided to go with a Tau force. I've previously reviewed that supplement and the main thing to know about it is that it allows you to take Crisis Teams as troopers. 

I will probably post my (potential) army list at some point next week, but for now here is my current state of progress…


The only decal work done on this unit is on the power packs. Apply that single decal looks easy, right? Wrong… The surface is quite curved, and getting to Farsight emblem to apply smoothly proved quite annoying!


As an aside, I used the Vallejo Decal Fix product. I've used MicroSol and MicroSet before, and whilst they are great products I couldn't get hold of any at a reasonable price when my last supply ran out. Decal Fix is available quite cheaply on Ebay. I gave it a try, and I would definitely recommend it.


Here are some close-ups of the team. I'm planning on having each team equipped with double weapons; allowing for specialism on the battlefield. The only slight caveat to that is I've read some interesting advice online, about putting flamers on each team as a charge deterrent (you get D3 "wall of death" attacks against a unit that declares a charge, and the supporting fire rules allows other nearby Tau units to add the weight of their flamers as well). This sounds like a really good way of holding off hordes, which will be the bane of a small elite army like this.



 
Next up: more Tau - this time with plasma rifles...

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