Sunday, 21 June 2015

Iron Hands: Ironclad Dreadnought

Well, it's been almost a week since Codex: Space Marines hit, and I've had some time to digest the contents. Looks like the Demi-Glaive detachment is a must-have for Marine players - what with those free transports, and I might adapt my list to that but we'll see. I can't quite stomach making all those tactical squads... The news that Clan Raukaan remains official was good, although of course some elements are now out of date (such as the Master of the Forge). 

The loss of the MotF was interesting, but his stats have been rolled into the standard Techmarine. This is a bit of a boon for the Thunderfire Cannon, which remains the same price as in the last codex. Not a huge gain but never than nothing. The Chapter Tactics, as I predicted, have stayed pretty much the same. 

Anyway, on to painting. I recently finished the solo Dreadnought in my list. He's of the Ironclad variety...

A fairly simple paint job on this model, but lots of scratching and weathering.

The model is an odd one. It feels very "CAD" to me; I like it, but it feels a bit sterile. I don't know why I feel that way, because the standard Dreadnought doesn't evince the same response from me!

A few more shots of the Dreadnought...

I went with assault launchers on the because this guy will probably get charged sooner rather than later.

Iron Hands list is now almost finished!

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