Sunday, 31 January 2016

The return of Farsighted: Enclaves Riptide

Well, my New Year's resolution to keep this blog more up-to-date has almost immediately been broken! I wish that I had a better way of tacking pictures, because this is always the problem. There's little enough time to paint, but when I photo my miniatures I have to clear away the desk and set up the light booth... So whilst I've been busily (and happily) building and painting, I just haven't had the time to take any pictures.

Excuses out the way, here's what I've most recently finished: a Farsighted Enclaves Riptide...

The new Tau codex, and more specifically the Mont'ka supplement, has really piqued my interest in the Tau again. I already had a fledgling Farsighted army, which was bulked out with some fairly bad unit choices (Vespid: love the models, but in-game... Not so good). GW's new direction in formations and "block building" army lists is a nice revision of the force org structure, and here's where I'm aiming for my Farsight army:

Dawn Blade Contingent
Retaliation Cadre
Commander in Coldstar suit
3 battle suits with twin plasma rifles
3 battle suits with twin fusion blasters
3 battle suits with twin missile pods
2 broadsides with HYMPs and smart missiles (with 4 missile drones)

Drone network
4 marker drones
4 marker drones
4 marker drones
4 marker drones

Firebase Support Cadre
Broadside with railgun
Broadside with railgun

Optimised Stealth Cadre
3 stealth suits
3 stealth suits

All that comes in at about 2000 with upgrades and so on. It'll be broadly split into two parts - with the Retaliation Cadre dropping on turn two, and the rest holding the fort until arrival. The Stealth Cadre can hunker down and absorb a lot of firepower if necessary, and the marker drones can get into position to support the heavier suits.

I absolutely love the Khorne Red paint from GW. This is a nice, smooth red. A world away from the extremely thin reds that GW used to sell!

I made a slight mistake on the missile pods! As you might be able to see, I made one the wrong way round. Not a huge error, but annoying as I only realised what I'd done when I glued the pods on.

Last up is the shield. I had actually intended to put the shield on the right arm, but by then I'd already glued on the spines. No matter: this Riptide looks different enough to my last model that they're distinguishable.

Friday, 1 January 2016

Happy New Year! And now time for a Winged Hive Tyrant

Happy New Year all! This post is a scheduled one: I'm probably celebrating like the rest of you!

Here's a Hive Tyrant I painted up over Christmas: a rescue job that I bought off of Ebay, and which has turned out very nicely.

He's in the Behemoth colours to match the rest of my army, but I couldn't give him the weapons I wanted (he came with the lash whip and bone sword already glued on, and try as I might I couldn't remove them). Bizarrely, he has no spiked front plate on his exoskeleton: the original builder perhaps didn't like them!

Here's his whip - ready to strike...

Here's a shot of his enormous wings. This is a pretty huge model, and sadly that means he almost never gets a cover save! (Unless he becomes a Flying Monstrous Creature, of course...)

Here's a nice shot of his carapace. I really like painting models in the Behemoth scheme: it suits the monstrous creatures really well.

Here's hoping for a nice new codex and a basic gargantuan monstrous creature unit in the New Year!

Happy New Year!